Canvas 3D Extension Update
Published by vladimir May 1st, 2008 in Canvas 3D, MozillaMore to come on Canvas 3D in a bit, but I wanted to post that I've (finally!) updated the Canvas 3D extension to work with the latest Firefox 3 betas — will work with the latest nightlies, and should work with 3.0b5 as well. You can grab it from its new home at addons.mozilla.org, which will give me the ability to push updates in the usual addon update fashion. In the next week I'm going to try to provide builds that can use pure software rendering through Mesa 3D, for those without working GL support. (The previous post on Canvas3D has some more information and a few test examples.)
I've tested this build on OS X and Windows; I was unable to test in Linux under VMware — Firefox crashed with a GLXUnsupportedPrivateRequest X error. (If anyone wants to check this under Linux with a real OpenGL driver, let me know how it goes.)
9 Comments to “Canvas 3D Extension Update”
- 1 Pingback on May 12th, 2008 at 2:30 pm
- 2 Pingback on Feb 23rd, 2009 at 10:12 am
It’s great to see that this is still on your radar!
It very much is — I’ve just been busy with a pile of other things that kept pushing further work down the priority list. It’s starting to bubble back up to near the top now though.
AMO (and presumably the extension manager) won’t let me install it in my 3.0b5 since the minVersion is 3.0pre.
I guess I’ll have to wait.
Hey vlad, could you mark this add-on compatible with SeaMonkey 2 as well, as that’s also Gecko 1.9?
Hrm, annoying — I can’t add a new app from the addons interface, just modify version numbers. I’ll twiddle the install.rdf in a bit to add SeaMonkey.
Screenshots?
I am really happy to see an update for the canvas 3d add-on. Today, I wrote a tutorial (http://www.c3dl.org/index.php/tutorials/tutorial-1-setting-up-canvas-3d/) on the installation of the add-on. I’m interested in knowing if it is correct and complete. Any feedback would be much appreciated