Vladimir Vukićević — Words
 

Author Archive for vladimir



To Sprite Or Not To Sprite

CSS Sprites have been around for a while, and keep coming up as a way to get blazing fast speed to your site.  Steve Souders just showed off SpriteMe! at Velocity ‘09 (speaking of — why use the CSS Sprite Generator or other server-based tools when you can use <canvas> and toDataURL and generate sprites [...]

Firefox Startup Wrangling

Shortly before our office move, we kicked off an effort to take a hard look at our startup time, to both understand what we all do, and to figure out how to improve it. zpao (Paul O’Shannessy), ddahl (David Dahl), and I have been working towards a few goals:

Document how to reproducibly get a [...]

HTML5 Web Storage and SQL

There’s been a lot of interest around the Web Storage spec (formerly part of whatwg HTML5), which exposes a SQL database to web applications to use for data storage, both for online and offline use.  It presents a simple API designed for executing SQL statements and reading result rows.  But there’s an interesting problem with [...]

An updated version of the prototype Canvas 3D extension is finally available, with a good number of improvements.  Many of these came from Ilmari Heikkinen, who’s done some great work in fixing bugs and plugging holes/errors in the implementation.  Also, with this release, support for the OpenGL ES 1.1-based context has been dropped, in order [...]

3D on the Web: It’s Go Time

I’m pretty excited by the Khronos announcement today.  We’ve been experimenting with bringing 3D capabilities to the web for some time now, in the form of Canvas 3D, an experimental binding of an OpenGL subset to a HTML5 Canvas context. This work has been going off and on for the past while, mainly as [...]