Vladimir Vukićević — Words
 

Author Archive for vladimir



Building Fennec for Android under Win32

I’ve been using Windows 7 as my primary development platform for a while (don’t let the MacBook Pro fool you — it’s probably spent less than an hour total in MacOS X), but have always needed to use a virtual machine running Linux to make Android builds.  I don’t mind working in a VM, but [...]

Now that we’re doing hardware acceleration on all platforms, we’re touching all sorts of OS components that we haven’t in the past.  One of those is much closer interaction with the graphics card drivers in your system.  Under Windows Vista and Windows 7, problems in the video driver (or in how we use DirectX/OpenGL) sometimes [...]

Fun With Fast JavaScript

Fast JavaScript is a cornerstone of the modern web. In the past, application authors had to wait for browser developers to implement any complex functionality in the browser itself, so that they could access it from script code. Today, many of those functions can move straight into JavaScript itself. This has many advantages for application [...]

It’s SIGGRAPH time, and this means all sorts of interesting announcements in the graphics world. One of these came today from AMD, who announced that they plan on shipping both EGL and OpenGL ES drivers on Windows for their recent GPUs. One of the most challenging things in getting Firefox working with WebGL and hardware [...]

WinDbg Image Viewer Extension

Since I often work on graphics code, one of the things I frequently want to do while debugging is take a chunk of memory and view it as an image.  No standard debugger seems to do this, which is surprising given how useful it is.  I’ve made do with other tools in the past — [...]