Vladimir Vukićević — Words
 

Author Archive for vladimir



Has that happened to you? No? It’s just me? Really? Huh. (Somewhat technical OpenGL post follows; you’ve been warned.) So over the past week, I’ve been trying to make our OpenGL stuff in Firefox be a little more coherent and easy to use, especially when it comes to doing things like rendering to a texture. [...]

Losing My Memory

With the work going on to bring Firefox to mobile devices, and with desktop users demanding more and more from their web browser, memory usage is a concern.  Even with 4GB on desktop and laptops becoming commonplace, and 8GB, 12GB, 16GB etc. becoming not all that unusual, it’s unnerving to see a web browser eating [...]

Fennec on Android

Over the last few months, we’ve made some great progress on bringing Firefox to Android.  Michael Wu, Brad Lassey, Alex Pakhotin and I have been focusing on getting a build ready that’s usable by a broader set of people, and we’re now ready to get that build out there.  This build should be considered “pre-alpha”, [...]

Android Progress: March 31 Edition

Wow, it’s great to see how excited people are about getting Firefox running on their Android phones! We’ve made a bunch of progress in the past few weeks, and we’ve really ramped up development in the past few days, including bringing new folks onto the project. We’ve done a bunch of stuff recently; Michael Wu [...]

Three Fennecs, All in a Row

After wrestling with OpenGL on Android for a bit, I was finally able to get Gecko on Android rendering using OpenGL.  This was needed to both simplify the build process, removing the need to have private Android headers and libraries available, and also to remove an expensive CPU RGB->BGR byte swap.  Michael Wu’s also done [...]